Since I've overhauled the technology system, I have to redo the other screens. I started with ship design, and first thing I did was to create a window class where you can drag it around. Then I started on a screen for picking equipment. At this time, the artist gave me a new batch of artwork which includes some background border, buttons, etc. So I've been busy replacing some artwork, and changing how buttons work internally to support the new artwork.
Here's a preview of what I've accomplished so far. Notice the new weapon type "Shockwave"? It will be mainly useful for kamikaze-type ships that barge in and blow up stuff, and for anti-missile purposes.
On the left column of equipment selection is the weapon type. Middle is the type of mount (large, small, point defense, dual cannon, etc). On right is list of modifiers for that equipment type, so if you have shield piercing for beam weapons, it's available for all beam weapons, but it also adds space and cost based on the equipment space/cost.
This three columns will be how you'll create different weapons and equipment like computers and engines. I need to add information display under the three columns to show space usage, cost, and equipment description, then it'll be done.
Here's the screenshot!