His multi-platform (developed in Unity with C# scripts) that can be published for Linux, Mac, and Windows
His fantastic 3D graphics/UI
My nearly complete game logic
With those two combined, we solved the three main issues that Beyond Beyaan faced:
No multi-platform support
Unattractive graphics (I personally liked the pixel art, but it's not for everyone)
Non-descriptive name of game. (Beyond Beyaan doesn't imply a grand 4X game)
Plus the development will go along a lot faster due to Unity's support of C#, and Jeff being a full-time game developer solely for this game while I will continue to work as a hobbyist.
It is now my pleasure to introduce the new project going forward, Dominus Galaxia!
More details will be forthcoming shortly.