Finally, after what felt like a long time, I've finished the production screen! At least, it's mostly done, there will be some extra features that I will add later to make managing projects easier. Anyway, now you can open Production Screen, add or remove projects, or manage output allocations!
In the screenshot, you can see that I have three projects, each at a different system. All three are building scouts, but each have different amount of production allocated to it. The top one have about 66% of the empire-wide production efforts, and will build 4 scouts this turn. The second one have less, but enough to build 2. The last one will take three turns to complete.
The number above slider is the amount of production (not percentage). The green bars shows how much will be done this turn, and how much so far has been completed. This is the first turn, so it's only two colors, green and grey.
The bottom right button is a placeholder until I get new artwork. The space on left of the button will be for sorting options. You will be able to sort by:
System the project is at
Cost of the project
Name of the project
Clicking on a selected sorting option will reverse the sort order. Anyway, that's the plan, but since everything's functional now, I will focus on other things. They are:
Orbiting planets with ships (required for colonization)
Invasion (it's already there, but have to be re-done)
Population transfer (it was there, but need to be re-done to use the new ship system)
After those four items are done, I will finally work on *drum roll* combat! Yes, space combat finally!